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Awakening - Handouts - Water Puzzles
Water Puzzles
- traditional water pump
- fill room with water
- water lock puzzle (one player must swim through a channel while other players open the locks until the end where the player can open the last lock and the door)
Water Lock Puzzle and Trap - Skill Challenge
Two Swimmers must open locks on opposite sides of the room to allow the other swimmer to continue on and remove a lock on the door.
Swimmers: Athletics (DC 20); Failed check required Endurance (DC 10 + 1 per failed check + 1 per round after 5)
Others: Endurance Checks (DC 10 + 1 per round after 5)
Failed Endurance Check: Lose 1 healing surge. When out of healing surges, lose 5 hp.